Source code for wlauto.workloads.citadel

#    Copyright 2013-2015 ARM Limited
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

# pylint: disable=E1101
from wlauto import GameWorkload, Parameter


[docs]class EpicCitadel(GameWorkload): name = 'citadel' description = """ Epic Citadel demo showcasing Unreal Engine 3. The game has very rich graphics details. The workload only moves around its environment for the specified time. """ package = 'com.epicgames.EpicCitadel' activity = '.UE3JavaApp' install_timeout = 120 parameters = [ Parameter('duration', kind=int, default=60, description=('Duration, in seconds, of the run (may need to be adjusted for ' 'different devices.')), ]
[docs] def run(self, context): super(EpicCitadel, self).run(context) self.device.sleep(self.duration)